106 lines
5.1 KiB
C#
106 lines
5.1 KiB
C#
using System;
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using System.Diagnostics;
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using System.Threading;
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using System.Threading.Tasks;
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namespace FastGithub.FlowAnalyze
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{
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static class TaskToApm
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{
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/// <summary>
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/// Marshals the Task as an IAsyncResult, using the supplied callback and state
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/// to implement the APM pattern.
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/// </summary>
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/// <param name="task">The Task to be marshaled.</param>
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/// <param name="callback">The callback to be invoked upon completion.</param>
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/// <param name="state">The state to be stored in the IAsyncResult.</param>
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/// <returns>An IAsyncResult to represent the task's asynchronous operation.</returns>
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public static IAsyncResult Begin(Task task, AsyncCallback? callback, object? state) =>
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new TaskAsyncResult(task, state, callback);
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/// <summary>Processes an IAsyncResult returned by Begin.</summary>
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/// <param name="asyncResult">The IAsyncResult to unwrap.</param>
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public static void End(IAsyncResult asyncResult)
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{
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if (asyncResult is TaskAsyncResult twar)
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{
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twar._task.GetAwaiter().GetResult();
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return;
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}
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throw new ArgumentNullException();
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}
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/// <summary>Processes an IAsyncResult returned by Begin.</summary>
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/// <param name="asyncResult">The IAsyncResult to unwrap.</param>
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public static TResult End<TResult>(IAsyncResult asyncResult)
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{
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if (asyncResult is TaskAsyncResult twar && twar._task is Task<TResult> task)
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{
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return task.GetAwaiter().GetResult();
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}
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throw new ArgumentNullException();
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}
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/// <summary>Provides a simple IAsyncResult that wraps a Task.</summary>
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/// <remarks>
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/// We could use the Task as the IAsyncResult if the Task's AsyncState is the same as the object state,
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/// but that's very rare, in particular in a situation where someone cares about allocation, and always
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/// using TaskAsyncResult simplifies things and enables additional optimizations.
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/// </remarks>
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internal sealed class TaskAsyncResult : IAsyncResult
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{
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/// <summary>The wrapped Task.</summary>
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internal readonly Task _task;
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/// <summary>Callback to invoke when the wrapped task completes.</summary>
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private readonly AsyncCallback? _callback;
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/// <summary>Initializes the IAsyncResult with the Task to wrap and the associated object state.</summary>
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/// <param name="task">The Task to wrap.</param>
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/// <param name="state">The new AsyncState value.</param>
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/// <param name="callback">Callback to invoke when the wrapped task completes.</param>
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internal TaskAsyncResult(Task task, object? state, AsyncCallback? callback)
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{
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Debug.Assert(task != null);
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_task = task;
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AsyncState = state;
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if (task.IsCompleted)
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{
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// Synchronous completion. Invoke the callback. No need to store it.
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CompletedSynchronously = true;
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callback?.Invoke(this);
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}
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else if (callback != null)
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{
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// Asynchronous completion, and we have a callback; schedule it. We use OnCompleted rather than ContinueWith in
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// order to avoid running synchronously if the task has already completed by the time we get here but still run
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// synchronously as part of the task's completion if the task completes after (the more common case).
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_callback = callback;
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_task.ConfigureAwait(continueOnCapturedContext: false)
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.GetAwaiter()
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.OnCompleted(InvokeCallback); // allocates a delegate, but avoids a closure
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}
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}
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/// <summary>Invokes the callback.</summary>
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private void InvokeCallback()
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{
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Debug.Assert(!CompletedSynchronously);
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Debug.Assert(_callback != null);
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_callback.Invoke(this);
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}
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/// <summary>Gets a user-defined object that qualifies or contains information about an asynchronous operation.</summary>
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public object? AsyncState { get; }
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/// <summary>Gets a value that indicates whether the asynchronous operation completed synchronously.</summary>
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/// <remarks>This is set lazily based on whether the <see cref="_task"/> has completed by the time this object is created.</remarks>
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public bool CompletedSynchronously { get; }
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/// <summary>Gets a value that indicates whether the asynchronous operation has completed.</summary>
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public bool IsCompleted => _task.IsCompleted;
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/// <summary>Gets a <see cref="WaitHandle"/> that is used to wait for an asynchronous operation to complete.</summary>
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public WaitHandle AsyncWaitHandle => ((IAsyncResult)_task).AsyncWaitHandle;
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}
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}
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} |