drawDB/src/components/draw_area.jsx

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import React, { useRef, useState } from "react";
import { useDrop } from "react-dnd";
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import Rect from "./rect";
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import Node from "./node";
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export default function Canvas(props) {
const [dragging, setDragging] = useState(false);
const [offset, setOffset] = useState({ x: 0, y: 0 });
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const [links, setLinks] = useState([]);
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const canvas = useRef(null);
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const handleMouseDown = (event, id) => {
const { clientX, clientY } = event;
const rectangle = props.rectangles.find((rect) => rect.id === id);
setOffset({
x: clientX - rectangle.x,
y: clientY - rectangle.y,
});
setDragging(id);
};
const handleMouseMove = (event) => {
if (dragging === false) return;
const { clientX, clientY } = event;
const updatedRectangles = props.rectangles.map((rect) => {
if (rect.id === dragging) {
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const updatedRect = {
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...rect,
x: clientX - offset.x,
y: clientY - offset.y,
};
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const updatedLinks = links.map((link) => {
let updatedLink = link;
if (link.rect === updatedRect.id) {
switch (link.node) {
case Node.TOP:
updatedLink = {
...link,
x: updatedRect.x + updatedRect.width / 2,
y: updatedRect.y,
};
break;
case Node.BOTTOM:
updatedLink = {
...link,
x: updatedRect.x + updatedRect.width / 2,
y: updatedRect.y + updatedRect.height,
};
break;
case Node.LEFT:
updatedLink = {
...link,
x: updatedRect.x,
y: updatedRect.y + updatedRect.height / 2,
};
break;
case Node.RIGHT:
updatedLink = {
...link,
x: updatedRect.x + updatedRect.width,
y: updatedRect.y + updatedRect.height / 2,
};
break;
default:
break;
}
}
return updatedLink;
});
setLinks(updatedLinks);
return updatedRect;
}
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return rect;
});
props.setRectangles(updatedRectangles);
};
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const handleMouseUp = () => {
setDragging(false);
};
const [, drop] = useDrop(
() => ({
accept: "CARD",
drop: (item, monitor) => {
const offset = monitor.getClientOffset();
const canvasRect = canvas.current.getBoundingClientRect();
const x = offset.x - canvasRect.left - 100 * 0.5;
const y = offset.y - canvasRect.top - 100 * 0.5;
const newRectangle = {
id: props.rectangles.length + 1,
x,
y,
width: 100,
height: 100,
label: `rect ${props.rectangles.length + 1}`,
};
props.setRectangles([...props.rectangles, newRectangle]);
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props.setCode((prev) =>
prev === ""
? `CREATE TABLE \`${newRectangle.label}\`;`
: `${prev}\n\nCREATE TABLE \`${newRectangle.label}\`;`
);
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},
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collect: (monitor) => ({
isOver: !!monitor.isOver(),
}),
}),
[props.rectangles]
);
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return (
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<div ref={drop} className="flex-grow" id="canvas">
<div ref={canvas} className="w-full h-screen">
<svg
onMouseMove={handleMouseMove}
onMouseUp={handleMouseUp}
style={{ width: "100%", height: "100%" }}
>
{props.rectangles.map((rectangle) => (
<Rect
key={rectangle.id}
x={rectangle.x}
y={rectangle.y}
label={rectangle.label}
width={rectangle.width}
height={rectangle.height}
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links={links}
setLinks={setLinks}
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onMouseDown={(event) => handleMouseDown(event, rectangle.id)}
/>
))}
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{links.map(
(link, index) =>
links.length >= 2 &&
index % 2 === 0 &&
index + 1 < links.length && (
<line
key={index}
x1={links[index].x}
y1={links[index].y}
x2={links[index + 1].x}
y2={links[index + 1].y}
stroke="red"
strokeDasharray="5,5"
/>
)
)}
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</svg>
</div>
</div>
);
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}