diff --git a/src/components/Canvas.jsx b/src/components/Canvas.jsx
index 0281010..4ee4a14 100644
--- a/src/components/Canvas.jsx
+++ b/src/components/Canvas.jsx
@@ -440,6 +440,9 @@ export default function Canvas() {
zoom={settings.zoom}
>
))}
+ {relationships.map((e, i) => (
+
+ ))}
{tables.map((table) => (
)}
- {relationships.map((e, i) => (
-
- ))}
{notes.map((n) => (
{
+ const tableWidth = 200 * zoom;
+ if (y1 <= y2) {
+ if (x1 + tableWidth <= x2) {
+ x2 -= 14;
+ } else if (x2 <= x1 + tableWidth && x1 <= x2) {
+ // x2-=14;
+ // x1-=14;
+ } else if (x2 + tableWidth >= x1 && x2 + tableWidth <= x1 + tableWidth) {
+ x1 -= 14;
+ x2 -= 14;
+ } else {
+ x2 -= 14;
+ x1 -= 14;
+ }
+ } else {
+ if (x1 + tableWidth <= x2) {
+ x2 -= 14;
+ } else if (x1 + tableWidth >= x2 && x1 + tableWidth <= x2 + tableWidth) {
+ //
+ x1 -= 14;
+ x2 -= 14;
+ } else if (x1 >= x2 && x1 <= x2 + tableWidth) {
+ // x1-=19;
+ // x2-=14;
+ } else {
+ x1 -= 14;
+ x2 -= 14;
+ }
+ }
x1 *= zoom;
x2 *= zoom;
y1 *= zoom;
y2 *= zoom;
- const tableWidth = 200 * zoom;
+
let r = 10 * zoom;
const offsetX = 8 * zoom;
const midX = (x2 + x1 + tableWidth) / 2;
- const endX = x2 + tableWidth < x1 ? x2 + tableWidth - offsetX * 2 : x2;
- const startTableY = y1 - startFieldId * 36 - 50 - 18;
+ const endX = x2 + tableWidth < x1 ? x2 + tableWidth : x2;
+ // const startTableY = y1 - startFieldId * 36 - 50 - 18;
// const endTableY = y2 - endFieldId * 36 - 50;
if (Math.abs(y1 - y2) <= 36 * zoom) {
@@ -901,7 +930,7 @@ const calcPath = (x1, x2, y1, y2, startFieldId, endFieldId, zoom = 1) => {
if (x1 + tableWidth <= x2)
return `M ${x1 + tableWidth - 2 * offsetX} ${y1} L ${x2} ${y2 + 0.1}`;
else if (x2 + tableWidth < x1)
- return `M ${x1} ${y1} L ${x2 + tableWidth - 2 * offsetX} ${y2 + 0.1}`;
+ return `M ${x1} ${y1} L ${x2 + tableWidth} ${y2 + 0.1}`;
}
}
@@ -941,32 +970,12 @@ const calcPath = (x1, x2, y1, y2, startFieldId, endFieldId, zoom = 1) => {
y2 + r
} A ${r} ${r} 0 0 1 ${midX + r} ${y2} L ${endX} ${y2}`;
} else if (x1 + tableWidth >= x2 && x1 + tableWidth <= x2 + tableWidth) {
- // this for the overlap remember
- if (startTableY < y2) {
- return `M ${x1} ${y1} L ${x1 - r - r} ${y1} A ${r} ${r} 0 0 1 ${
- x1 - r - r - r
- } ${y1 - r} L ${x1 - r - r - r} ${y2 + r} A ${r} ${r} 0 0 1 ${
- x1 - r - r
- } ${y2} L ${x1 - r - 4} ${y2}`;
- }
return `M ${x1} ${y1} L ${x1 - r - r} ${y1} A ${r} ${r} 0 0 1 ${
x1 - r - r - r
} ${y1 - r} L ${x1 - r - r - r} ${y2 + r} A ${r} ${r} 0 0 1 ${
x1 - r - r
} ${y2} L ${endX} ${y2}`;
} else if (x1 >= x2 && x1 <= x2 + tableWidth) {
- // this for the overlap remember
- if (startTableY < y2) {
- return `M ${x1 + tableWidth - 2 * offsetX} ${y1} L ${
- x1 + tableWidth - 2 * offsetX + r
- } ${y1} A ${r} ${r} 0 0 0 ${x1 + tableWidth - 2 * offsetX + r + r} ${
- y1 - r
- } L ${x1 + tableWidth - 2 * offsetX + r + r} ${
- y2 + r
- } A ${r} ${r} 0 0 0 ${x1 + tableWidth - 2 * offsetX + r} ${y2} L ${
- x1 + tableWidth - 16
- } ${y2}`;
- }
return `M ${x1 + tableWidth - 2 * offsetX} ${y1} L ${
x1 + tableWidth - 2 * offsetX + r
} ${y1} A ${r} ${r} 0 0 0 ${x1 + tableWidth - 2 * offsetX + r + r} ${